I really like the simulated depth of field in this. (the blur that increases the further it is from the camera.)
Multiple multi-replications in Bryce, approaching the complexity of a living machine.
A peek inside helps when trying to figure out what something is.
The original plan was a large planet, with a couple big satellites. Apparently the inhabitants evolved faster than I could draw them.
A simple play on shapes and contrast. I like the way the composition came together.
My first attempt at rendering a planet. Part of my Onyx Table series.
I love how realistic the jar and cork lid came out.
An experiment with atmosphere and light in Bryce, which turned out to be a monster to render.
A version of this was used on the cover of the January 2000 Computer Navigator magazine.
A forest with trees reaching for the moon.
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