An image I created originally for a board game I'm working on. However I like the lighting in this version better. The original had to be lit well for the game, and the window was dark as the game takes place overnight.
An actual 3d fractal flame, hovering over an ocean. It's actually a composite of 3 renders, one of the 3d fractal, one of an ocean at the same angle, and a 2d version of the fractal used to cast reflections in the water.
Fractal Flame image. This is how I imagine an Atom would photograph, if we could get a live action shot. We never can though, as light can't bounce off all those parts fast enough to be captured like this.