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  Liquid Lights

An actual 3d fractal flame, hovering over an ocean. It's actually a composite of 3 renders, one of the 3d fractal, one of an ocean at the same angle, and a 2d version of the fractal used to cast reflections in the water.

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  Desert Star

A bright star lights the desert below. I really like the wider versions of this one.

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  Carnival

I put off images that give me trouble, switching back to a previous problem child. I switched back to this one which accepted my tweaking much better this time.

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  Reef Palace

I tried the hall in red, but it made the ocean outside less noticeable, and if the lights are designed to allow the best view, so should the color choice.

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  Lit

A reoccurring theme for me, apparently I haven't completely worked through the idea yet.

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  Candle in the Window

I started the candle last year for a holiday image, but didn't finish in time. I almost forgot about it.

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  Twinkle Lights

I made the lights with primitive shapes in Vue 6, (Meta and Boolean objects) but as I kept making it more and more detailed, it ended up taking 64 hours to render. Which half way through, had me wondering if it would take 12 days.

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  Storm On The Horizon

I need more dramatic lighting in my scenic images. I try not to add extra lights to keep it as realistic as possible.

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  U.F.O.

Based on many stories of lights hovering in the woods. Personally, when I need to go behind a tree, I turn off my headlights.

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